Animator will be responsible for animating 2D characters & background elements for a video game.
- Xenomurf can provide animator with Spine™ animation software.
- Experience with Spine™ is a huge plus.
- Bachelor's degree in animation/illustration is preferred, but not required.
- Minimum time commitment of 15hrs/week.
Here at Xenomurf we are committed to building great games, but great games can
only be created by great teams, thus we are giving like-minded people the opportunity
to team up with us. We are a self-funded indie game studio, and our team members are
working full and part-time for equity in the company and will be credited in the game,
the amount of equity being proportional to the amount of work performed.
If you are interested in this type of arrangement, please feel free to apply.
These jobs are not inherently three separate positions, and can be combined.