Artist will be responsible for conception and digitally illustrating character art for a video game.
Art deliverables will range from concept art to completed assets ready to be animated.
- All final art will be vector based.
- Experience with Adobe Illustrator is required.
- Portfolio of digital artwork is required.
- Bachelor's degree in illustration is preferred, but not required.
- Minimum time commitment of 15hrs/week.
Here at Xenomurf we are committed to building great games, but great games can
only be created by great teams, thus we are giving like-minded people the opportunity
to team up with us. We are a self-funded indie game studio, and our team members are
working full and part-time for equity in the company and will be credited in the game,
the amount of equity being proportional to the amount of work performed.
If you are interested in this type of arrangement, please feel free to apply.
These jobs are not inherently three separate positions, and can be combined.